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Post by Terris on May 27, 2014 21:43:40 GMT -8
These are the known genetics and mutations for specific species, and how those mutations work with inheritance.
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Post by Terris on May 27, 2014 21:49:08 GMT -8
Dragons.
Colours
Wild Colour = Brown B/B or B/b Brown is a MASKING GENE (similar to grey in horses, though it manifests at birth) - if a copy of the gene is present, the dragon will be brown.
Green = G/G or G/g Dominant over red. One copy of this gene will make non-brown dragon GREEN.
Red = g/g Recessive to green. If two red genes are present on a non-brown dragon, that dragon will be red.
Dilution: d/d The dilution gene is a recessive gene that makes Green dragons blue and Red dragons yellow. Two copies of the genes are needed in order for this to occur.
Metallic: m/m B/B or m/m B/b Recessive sex-linked gene. If two genes are present on a dragon (even brown), it will be either a gold (female), or bronze (male).
Tarnished Gold/bronze: If a metallic dragon would otherwise be green, it will be a Tarnished Gold (female) or a Tarnished Bronze (male)
Tarnished genetics:
G/g m/m or G/G m/m
If the dragon would otherwise be red, it will be a Rose Gold (female) or Copper (male)
Rose Gold/Copper genetics:
g/g m/m
If the firelizard would otherwise be blue, it will be a Silver (female) or Chrome (male)
G/g m/m d/d or G/G m/m d/d
If the firelizard would otherwise be yellow, it will be a Rose Gold (female) or Copper (male)
g/g m/m d/d
Melanistic/Abundant = P/P, P/p The presence of this gene, which is a random mutation (but can pass on to offspring) causes more pigment to be produced. A dragon with two copies of the melanistic gene will be pure black, a dragon with one, will have a series of black spots or markings.
Albino/Leucistic = A/A or A/a
The presence of this gene, which is a random mutation (but can pass on to offspring) causes less pigment to be produced. A dragon with two copies of the albino gene will be pure white, a dragon with one, will be a very pale shade of its original colour.
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Post by Terris on May 29, 2014 16:28:34 GMT -8
Saydar
Colours
Brown - B/B or B/b
Brown is a dominant masking gene, and hides all other colours if just one gene is present.
Black - b/b K/K, b/b Kk
Black is a dominant gene that expresses if one gene is present on all non-brown animals.
Red - b/b k/k
Red is recessive to black, if no brown or black gene is present, birds will be a deep rust colour.
Dilution - d/d
Dilution is recessive, and requires two genes to express. This gene does not affect brown birds, but turns black birds silver and red birds cinnamon.
Markings
Pied - P/p (min) or p/p (max)
Pied is a form of incomplete dominance. One gene will produce minimal white patches on any bird, including browns (think pinto patterns in horses) Two genes will produce an almost white bird that has very few coloured patches on it. (these can be almost pure white, have a few medium patches, or be spotted like dalmatians)
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Post by Terris on May 29, 2014 19:40:45 GMT -8
Dire Weasels
Colours
Black - B/B, B/b Makes top coat a shiny black, dominant.
Brown - b/b Makes top coat a chestnut brown colour.
Dilution - d/d Makes blacks go silver and browns go cinnamon
Fade - F/F, F/f Incomplete dominance. Two genes causes any weasel to go white during winter, while one gene causes white hairs to be ticked through the coat during winter, giving a roaning effect.
Albino - a/a Recessive, makes any colour go completely white with red eyes.
Genetic Defects
Giant - G/g or g/g (males), g/g (females) Causes the weasel to become twice as large as a normal dire, but also makes them roughly half as smart as the average human. A female weasel requires two genes for this to display, while a male needs only one.
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Post by Duzell on May 29, 2014 23:09:39 GMT -8
Echee
Brown- B/B, B/b Makes the coat dark brown, dominant masking color
Black- b/b R/r w/w, b/b R/r W/w, b/b R/r W/W, b/b r/r w/w, b/b r/r W/w Makes the coat glossy black
Red- b/b R/R W/W, b/b R/R w/w, b/b R/R W/w Makes the coat deep red
White- b/b r/r W/W Makes the coat bright white
Dilution- d/d black look grey and red look gold, has no effect on white or brown
Mutations
Long fur- f/f Makes the normally short furred Echee grow long fur. Very rare in the wild.
Cropped tail-c/c Makes the Echee tailless
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Post by Amerlan on May 31, 2014 0:30:21 GMT -8
Eld'rani
Colors:
White - S/S, S/s Is a dominant gene. S/s creates white spotting. S/S has a 10% chance of blue eyes resulting in deafness. Also has a 1% chance to result in total deafness (purple eyes), this includes mindspeech as well as normal hearing.
Black - B/B, B/b Gives a shiny black coat.
Brown - b/b Gives a shiny brown coat.
Orange - O/O Results in orange, Dominant to Black/Brown.
Calico - O/o Mixed black (or brown) and orange. Only shows on females and males with X/X. Males with O/o and lacking X/X will be Orange.
Dilution - d/d Makes blacks turn silver, browns turn gold and oranges turn cream.
Albino - a/a Recessive, causes a white coat with pink eyes.
X/X - mutation - Must be combined with O/o Males with X/X and O/o are sterile. If O/o is not present and X/X is rolled it is converted to X/x
Markings:
Stripes - St/St , St/st Resembles a tigers stripes, dominant.
Rosetta Spots - Rs/Rs, Rs/rs Resembles a leopards spots.
Marble - rs/rs Resembles the spots of a clouded leopard.
Marking Colors:
Black - C/C, C/c Is a dominant gene.
Brown - c/c Recessive to white and orange
White - w/w
Orange - r/r
Dilution - k/k Makes blacks turn silver, browns turn gold and oranges turn cream.
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Post by Tidfe on Jun 1, 2014 20:21:23 GMT -8
Fungiables
Cap Size: Big Cap: I/I (Circumference 7 inches or greater) Medium Cap: I/i (Between 3 inches and 7 inches) Small Cap: i/i (Between .5 inches to 3 inches)
Mutation in Cap Size: Irregular cap size: I/i or i/i, m/m
Designs: Solid: S/S Polka dots: S/s Stripes: s/s
Bumpy or Smooth: Bumpy: B/B or B/b Smooth: b/b
Primary Color: Red: R/R Tan: R/r White: r/r
Dilution of Primary Color: Blue: R/R, d/d Yellow: R/r, d/d
Mutation in Primary Color: Neon Orange: R/R D/D or R/R D/d or R/r D/D or R/r D/d or R/r d/d, m/m Only occurs if the mutation gene is present and with the colors Red, Tan or Yellow. Blue and White are not affected by the mutation gene
Secondary Color: Green: G/G or G/g Pink: g/g
Mutation in Secondary Color: White: g/g, m/m
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Post by Terris on Jun 16, 2014 18:11:23 GMT -8
Kurboks
Colours
Base coats Black K/K, K/k - dominant over red
Red k/k - recessive to black Makes Kurbok a shade of reddish brown
Base Coat Modifiers
Dilution (Cr/Cr Cr/cr)Incomplete dominance. (Cr/cr = single dilute, Cr/Cr = double dilute) One copy turns Black base coat steel blue, two turns it light grey. One copy turns Red base golden, two turns it cream.
Markings
Points P/P, P/p
Turns black base coat dark brown, but keeps legs, ear tips and muzzle black. Does nothing to red coats.
Mask M/M M/m
Gives a Kurbok white/cream facial markings around the eyes.
White Sripes. tz/tz Applies white stripes to the rump of an animal, similar to zebra stripes, only obviously white, not black.
Spotted - Sb/Sb Sb/sb - Incomplete dominance One copy of the Sb gene caused irregular white patches on the animal, two copies causes the animal to go nearly completely white
Feral marked - f/f Causes a black dorsal stripe, and black bars on the legs of an animal, does not show up on black animals, but can be carried.
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Post by Amerlan on Jun 17, 2014 16:02:28 GMT -8
Nynt (magic gene's that drive Tris nuts)
H - long hair h - short hair Magic swallows up the second allele leaving only one behind. Two shorts always produce shorts, two longs always produce longs. If one parent is long and the other short flip a coin to see if H or h.
Grey - G/G , G/g Masking
Brown - B/B, B/b
Black - b/b
Cream - cr/cr L/l
White - w/w l/l
Modifier - L/l , l/l Used in white and cream, gives dominance only over b/b
Shimmer - s/s Grey turns Silver Black turns a deep Purple Brown turns Bronze Cream turn Gold White turns Prismatic
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Post by Arlene on Jun 18, 2014 18:41:54 GMT -8
Rabbits
Base Coat - incomplete/codominance B/B, B/b, B/w = Black B/W = Grey W/W, W/w, W/b = White b/b, b/w, w/w = room open for other colours
b/b, b/w, ww R/R = Red base coat (brown) b/b, b/w, w/w R/r = Cinnamon coat b/b, b/w, w/w r/r = blue coat (the r/r removes the red somehow, lets call that magic)
Wings.
W/W = White in males, Pink in females W/w = White in males, purple in females w/w = Black in males, purple in females
w/w A/A = black in males, purple in females w/w A/a = grey in males, sapphire in females w/w a/a = alternating in males, indigo in females
Fur length F/F, F/f = normal fur f/f = angora
Ears length E/E, E/e = normal e/e = long
L/L = Straight L/l = Lop l/l = half lop
Markings. s/s = spotted ca/ca = calico
Mutations m/m = needs to be present for any of the following mutations
u/u = unnatural colour pe/pe = peacock feathers t/t = long tail wi/wi = moth wings (females only)
Note: hares genetically are very similar they just can mindspeak, are larger, faster, and more perceptive plus have traits of good survival scouts finding food and water. Not to mention are born eyes open and furred bodies
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Post by Tidfe on Jun 18, 2014 18:56:56 GMT -8
Araviet Gene
Personality gene: T/T is highly aggressive/mean/downright nasty/evil T/t is fairly normal t/t is very friendly/nice/will gladly sell their bottom for you sake
Eye color: R/R is red R/r is golden r/r is storm
Fur color: B/B or B/b is Black, masking gene
With b/b: G/G is grey G/g is Red g/g is Turquoise
Wing color: W/W is same as body no matter other genes W/w is a roan speckle pattern as the body color fades up the wings w/w is different color than body
With w/w Br/Br= bronze, incomplete masking, needs both copies, only shows with w/w, Br/br and br/br allows other colors to show E/E= emerald E/e= copper e/e= white
Mutations: Albinism a/a- Completely white, red eyes and glows in the dark. Not found in the wild
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Post by Duzell on Jun 18, 2014 20:46:48 GMT -8
Quetzalcoatl
Body Coloring B/B, B/b- masking gene, makes the serpent black b/b- colors show through
bl/bl- blue r/r- red y/y- yellow br/br-brown
Combos: bl/r= purple r/y=orange y/bl= green br/r= pink br/bl= Teal br/y= tan
Wing Coloring- T/T- wings will be the same color as the scales T/t- wings will be complimentary color (Green snake with blue or yellow wings) t/t- wings will be an opposite color (Green snake with orange or purple wings) S/S- wings will be darker shade than scales S/s- wings will be the exact same as scales s/s- wings will be lighter than the scales
Mutations m/m- wings will take on multiple colors w/w- makes wings half the size of normal wings, renders the serpent unable to fly a/a- causes albinism which results in white scales and wings and red eyes
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Post by Duzell on Jun 19, 2014 18:02:30 GMT -8
Osidae genes Body Color- The color of the crystal the spider is made of: R/R-Red O/O-Orange Y/Y-Yellow G/G-Green B/B-Blue P/P- Purple Pi/Pi- Pink Bl/Bl- Black W/W- White Each Allele is rolled separately, and each combination creates different colors. For a complete list see the chart below. Color combo chart
Mutations: S/S, S/s- The body of the spider will be made of smooth crystal s/s- The body of the spider will be made of rough crystal c/c- The spider will be made of entirely clear crystal, only shows on W/W spiders bi/bi-makes the spider bioluminescent g/g- makes the spider roughly 4 times its normal size. Just...run
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Post by Terris on Jun 22, 2014 23:12:35 GMT -8
Bicorns Coat colours: All natural equine coat colours are possible. See the generator Here for more information. Type: Co/Co, Co/co = normal co/co = curly coat Sh/Sh, Sh/sh = normal sh/sh = metallic sheen Shimmer coats causes the coat to appear slightly metallic (think coat of akhal-teke) Horns: Colour: B/B = black B/b = Ochre b/b = white Length: L/L = long L/l = Medium l/l = short Number: H/H = Three H/h = two h/h = one Body Type: Bu/Bu = Draft Bu/bu = "normal" bu/bu = light (like arabian) Mane/Tail: Length: M/M = Short M/m = medum m/m = long Type: S/S, S/s = straight s/s = curly Feet: Fo/Fo, Fo/fo = normal f/f = draft feathers (think clydesdale) Wings: Wi/Wi Wi/wi = no wings possible. Fe/Fe = feathered wings Fe/fe = no wings fe/fe = Draconic wings
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Post by Arlene on Jun 30, 2014 19:29:08 GMT -8
Stellar Hawk: Body: B/B B/b - Black Masking
G/G, G/g - Brown g/g - red
w/w - white Masks Brown and Red only.
d/d - Dilution Brown goes Gold , White goes silver
Pattern: (see color chart above) Sp/Sp, Sp/sp-Speckled
sp/sp - Solid Recessive to cap and shoulder
ca/ca- capped (either white cap or black cap) If a Hawk is Brown, Red or Gold, flip a coin to decide black or white White hawks show black caps Black hawks show white caps
sh/sh-shoulder (red shoulder)
Mutations: be/be-longer beak re/re-red tail e/e- enhanced eyesight
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